XVI Brazilian Symposium on Computer Graphics and Image Processing

Carlos Hitoshi Morimoto
Conferência outubro 2003 · PDF

Modeling natural phenomena is a problem that has been studied for a long time in Computer Graphics. A problem that currently arises is how to render and animate realistically natural phenomena in real-time. This paper presents a technique to model underbrush with fast and realistic animation. Pre-computations and a simplified physically based model were developed to achieve the work’s proposal.

BibTeX

@inproceedings{Mimica:SIBGRAPI2003, 
 author = {Marcio R. M. Mimica and Carlos H. Morimoto}, 
 booktitle = {XVI Brazilian Symposium on Computer Graphics and Image Processing}, 
 series = {SIBGRAPI '03},
 title = {A computer vision framework for eye gaze tracking}, 
 year = {2003}, 
 pages = {406-412}, 
 keywords = {computer vision;human computer interaction;ray tracing;EGT;calibration function;computer interfaces;computer vision framework;eye gaze tracking;eye model;ray tracing;synthetic images;Computer graphics;Computer interfaces;Computer vision;Costs;Head;Human computer interaction;Image generation;Mice;Ray tracing;Testing}, 
 doi = {10.1109/SIBGRA.2003.1241037}, 
 ISSN = {1530-1834}, 
 month = {October}
}
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