Wearable gaze-based Interaction


Wearable computing creates an environment with devices that are always on and available to the user. The interaction with such devices is, however, still a challenge. Touch screens and speech recognition techniques are commonly adopted. We are researching new interaction methods for wearable environments using gaze information.

Papers

Facilitating Accessibility and Digital Inclusion Using Gaze-aware Wearable Computing

Facilitating Accessibility and Digital Inclusion Using Gaze-aware Wearable Computing [pdf]

Andrew T. N. Kurauchi, Antonio Diaz Tula and Carlos H. Morimoto.
Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems
Abstract Bibtex
Towards Wearable Gaze Supported Augmented Cognition

Towards Wearable Gaze Supported Augmented Cognition [pdf]

Andrew T. N. Kurauchi, Carlos H. Morimoto, Diako Mardanbeigi and Dan W. Hansen.
CHI 2013 Workshop on Gaze Interaction in the Post-WIMP World
Abstract Bibtex